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1. Moros or Naglfar? - in Ships and Modules [original thread]
Naglfar. Because nano dread you
- by big miker - at 2016.06.07 08:01:04
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2. So, about the Mega - in Ships and Modules [original thread]
Stefanie C Villa wrote: Stop talking about kiting Megathrons. What's wrong with kiting Megathrons?
- by big miker - at 2016.04.24 18:15:58
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3. Pirate Marauders? - in Ships and Modules [original thread]
Make the pirate maruader fast too, like Machariel speed. I want to kite in them ofcourse.
- by big miker - at 2015.11.18 21:32:05
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4. So... how would you nerf T3's ? - in Ships and Modules [original thread]
T3 Cruiser HP subsystem changed / bonus removed. HP Bonus on t2 ressist ships is stupid. It's fine on the Damnation. I still find it ******** how these Cruiser sized ship's get rediculous EHP levels combined with either high dps or utility. My p...
- by big miker - at 2015.09.08 12:15:41
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5. Any incoming changes to battleships? - in Ships and Modules [original thread]
baltec1 wrote: Do not buff me. Buff me
- by big miker - at 2015.07.29 10:55:36
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6. New top speed thread - in Ships and Modules [original thread]
[Vagabond, New Setup 1] Domination Overdrive Injector Domination Overdrive Injector Domination Overdrive Injector Domination Overdrive Injector Domination Overdrive Injector Cormack's Modified 500MN Microwarpdrive [empty med slot] [empty med slot...
- by big miker - at 2015.06.14 19:08:22
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7. Do not train to fly battleships - in Ships and Modules [original thread]
big miker wrote: They just need some support to shine via either webbing ships, links or anything else that let's them apply damage more easily.
- by big miker - at 2015.05.15 23:07:23
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8. Do not train to fly battleships - in Ships and Modules [original thread]
With a **** ton of nano battleship experience I can say that a large bunch of battleships are fine. Apart from warp-speed, I still find that battleships should warp at aprox 2.5 au/s. Other than that there's a couple of battleship that need a smal...
- by big miker - at 2015.05.15 22:43:33
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9. DPS Extreme - in Ships and Modules [original thread]
Meh [Eris, New Setup 1] Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer [empty med slot] [empty med slot] Polari...
- by big miker - at 2014.12.16 13:40:52
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10. Barghest: any uses outside of station games? - in Ships and Modules [original thread]
I have 2 nano armor Barghest fight's in my released pvp video. I like it alot, as others have pointed out it's extremely fast. The large amount of utility med slots if going armor is fantastic. Here is the link Ferocious 4.0 with 2 Barghest figh...
- by big miker - at 2014.11.18 14:22:19
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11. Michael Bay for CCP - in Ships and Modules [original thread]
Joining thread becuase BOOOOOOM! Also, make this happen. +1
- by big miker - at 2014.09.09 11:28:00
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12. cyclone vs drake - in Ships and Modules [original thread]
elitatwo wrote: Wait a cyclone vs a what? this other thing you are talking about, never heard of it but the cycle has this shield boost bonus which helps if you go active tank. If you like buffer tanks more, those asb shield boosters make good...
- by big miker - at 2014.07.01 00:29:00
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13. Fighters in Kronos - in Ships and Modules [original thread]
All drone mods affect fighters now, can get some pretty crazy stats.
- by big miker - at 2014.06.23 21:11:00
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14. Hulk fit for Hulkageddon - in Ships and Modules [original thread]
[Hulk, New Setup 1] Damage Control II Micro Auxiliary Power Core II Medium Shield Extender II Invulnerability Field II Invulnerability Field II Domination Magnetic Scattering Amplifier Modulated Strip Miner II, Veldspar Mining Crystal I Modulate...
- by big miker - at 2012.02.05 15:30:00
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15. Daredevil PVP - in Ships and Modules [original thread]
Originally by: Lugalzagezi666 I used similar fit only with neutrons and 1 acr. That fit is viable aswell. Did you used a hybrid ROF rig with those neutron blasters? If not, the dps difference is insanely small. And ions track alot bett...
- by big miker - at 2011.02.07 21:43:00
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16. Daredevil PVP - in Ships and Modules [original thread]
Originally by: Tony SoXai WTB plex afterburner for high and lowsec pls. goddamn. this is what ive been using i like it a lot. [Daredevil, the stuff] Internal Force Field Array I Coreli C-Type Adaptive Nano Plating Coreli C-Type Small Ar...
- by big miker - at 2011.02.07 21:08:00
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17. Carrior - in Ships and Modules [original thread]
How are owls fitted? High slots: 1x Beak II 2x Claw II 2x Wing slap II Meds: 1x Feather pack I 1x Republic Fleet Night vision eyes - ? Lows: 1x Light bone system II - ? - ? No idea how to fit the other slots on the owl :(
- by big miker - at 2011.01.09 13:32:00
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18. Vargur Haven / Sanctums - in Ships and Modules [original thread]
Edited by: big miker on 07/01/2011 12:21:26 Originally by: Johnny Thermidor Well, to begin with, Guristas are possibly the worst rats in the game.... Jammers are a *****; Marauders are probably not an option. But if you MUST, it'd pro...
- by big miker - at 2011.01.07 12:17:00
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19. Vargur Haven / Sanctums - in Ships and Modules [original thread]
Hi there! I need some help. I ectually wanted to get a machariel for sanctums / havens. I've used a 1400mm arty machariel in angel sanctums before and that worked pretty well. However this time i'll be doing gurista sanctums or havens. I've seen...
- by big miker - at 2011.01.07 10:01:00
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20. Machariel, Vargur or Golem for Serpentis sanctums - in Ships and Modules [original thread]
How would the vargur be fitted? Let's say 'cheap' fit. I'm thinking getting one aswell for 0.0 sanctums and stuff like that. Machariel indeed is undertanked for these kind of plex's however, I did had great succes with a buffer tanked 1400mm art...
- by big miker - at 2011.01.05 12:57:00
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